Sam is bringing it, one layer at a time. (Yes, I know there are some seam lines that need cleaning up, WIP y’all)Read more "Art is Amazing"
I joined forces with an artist, Sam Yerke to make a very small, regenerative tree climbing platformer. I’ve been especially fueled by Downwell and Gonner. It must be dark and fun as hell. Work in slow progress.Read more "New Game: Uptree?"
The crow is back. Pico-8 has been a game changer. Constraints simplify things, deeply so, and concepts then begin to be the focus.Read more "Pico-de-hero."
Thanks to MBoffin, I finally took the leap and tried PICO-8. His pdf zine warmed up the learning curve quite a bit, but I’ve only just worked through the first tutorial. Onward always. Edit: Posted it on itchRead more "Pico 8"
When things start to collide…why did I want to build this myself again?Read more "Get it together"
It looks like I might’ve, but I am still pondering, drawing, and studying.Read more "Not giving up!"
My big (huge) first project is about a corpse that is instructed to build an undead army from those living in proximity. It is way bigger than I can even start to implement. So for now I am working on a NES zelda clone where your main “verb” is capturing the souls of others. I […]Read more "The Necromancy Begins"
One of my first attempts to make a game with an actual engine is trying to make this damn bird fly: Well, it’s progress.Read more "Getting going in godot"
I like card games, especially trump (bridge, spades, hearts) and rummy (500, gin, ascending) types. I like that they take skill but also can be easily taught and have shared rules but variations that add ample variety and depth. As I decided I needed to finally learn to develop games, one of my first attempts […]Read more "First Game: Python Gin Rummy"